God of War: Ascension is an upcoming third person
action-adventure video game being developed by SCE Santa Monica Studio
and to be published by Sony Computer Entertainment. The game is
scheduled to be released on March 12, 2013 for the PlayStation 3 video
game console and will be the seventh installment in the God of War
series and a prequel to the entire series. It will be the first
installment in the series to feature multiplayer, be developed with
Stereoscopic 3D and feature a revamped combat and weapon system, and new
gameplay mechanics.
Loosely based on Greek mythology, the game will be
set in Ancient Greece with the player controlling the protagonist
Kratos. Kratos attempts to sever ties with the God of War Ares—who
tricked Kratos into murdering his wife and child—by defeating the three
Furies. God of War: Ascension will chronologically be the first chapter
in the series, forming part of a saga with vengeance as a central theme.
Not that the size of the community is likely to be a problem with God of
War 4 (though there are most certainly going to be irritating people in
abundance on the servers). The problem with God of War is that it’s
such a perfectly crafted single player experience, with a strong
definable lead character and an epic world. Kratos isn’t even in the
multiplayer game, and rather than epic, multiplayer battle arenas are
just that, arenas. It runs completely against the very point of the
series! The resource drain implementing a multiplayer mode is going to
inevitably going to impact on the single player game. Multiplayer
doesn’t just happen, it always comes at the expense (to a lesser or
greater degree) of the single player game, and I’m personally sick of
single player games being used as glorified tutorials for the
multiplayer that the developers desperately want people involved in.
The reason Dark/ Demon’s Souls and Journey have minimal multiplayer is
as much a consequence of the developers working around an inherent
problem with multiplayer – that is, the obnoxious people that play them,
and the lack of integration with the single player experience – and
have come up with a creative solution to them. That doesn’t work for
every game, though, and for many games I would suggest rather than
shoehorn in a multiplayer mode, how’s about doing something radical and
putting the resources into fine tuning the single player game more?
God Of War 4 Ascension - Minimum System Requirement
CPU: Intel/AMD 2,5 GHz or higher
RAM: 1 GB RAM (XP), 2 GB RAM (Vista/7),
VGA: ATI Radeon HD 3850/INTEL HD/NVIDIA Geforce 8800 or higher, 512 MB RAM
DX: DirectXĂ‚®: 9.0c
OS: Microsoft Windows XP SP3, Vista SP1 or 7
HDD: 9 GB disk space